AI Insights · Timothy · April 2022
Top 5 Cartoon Fantasy Games on Android in Qatar - Q1 2022
Discover the performance trends of the top 5 cartoon fantasy games on Android in Qatar for the first quarter of 2022, including their weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 cartoon fantasy games on Android in Qatar showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Candy Crush Saga experienced fluctuations in weekly revenue, peaking at around $4.3K in mid-January and hitting a low of approximately $3.1K in late January. Weekly downloads saw a significant increase at the beginning of the quarter, reaching about 4.3K in the week of January 10, before gradually declining to around 1.9K by early March. The game maintained a stable number of weekly active users, starting with 41.1K at the end of December and ending the quarter with 41.5K.
Match Masters - PvP Match 3 had a mixed performance. Weekly revenue fluctuated, peaking at approximately $2K in late December and mid-January, then declining to about $824 by late March. Weekly downloads showed a slight increase, with a high of 175 downloads in early January. The number of weekly active users saw minor ups and downs, starting at 3.2K at the end of December and ending at 3.4K by the end of March.
Toon Blast displayed a noticeable decline in weekly revenue, from about $1.9K in late January to approximately $460 by the end of March. Weekly downloads remained relatively stable, with a slight peak of 93 downloads in mid-March. Weekly active users showed a minor increase, starting at 286 at the end of December and reaching 301 by the end of the quarter.
Toy Blast saw a peak in weekly revenue at around $1K in early January, which then gradually declined to approximately $627 by the end of March. The game had a significant spike in downloads in early March, reaching 211 downloads, but this number fell to 37 by the end of the month. Weekly active users saw a slight decline, starting at 2.8K at the end of December and dropping to 1.9K by the end of March.
Zooba: Fun Battle Royale Games showed significant fluctuations in weekly revenue, peaking at around $1.4K in mid-March and dropping to approximately $161 in early January. Weekly downloads were highest in early January at 939, but declined to 273 by the end of the quarter. Weekly active users also fluctuated, starting at 4.9K at the end of December, peaking at 6.1K in early January, and ending the quarter at 4.2K.
For more detailed insights and data, visit Sensor Tower.